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Highguard is a free-to-play first-person shooter developed by Wildlight Entertainment, recently released on PC (Steam), PlayStation 5, and Xbox Series X. This Highguard Overview introduces the debut project from a team of Respawn Entertainment veterans, blending fantasy and science-fiction elements in a dynamic PvP “raid shooter” format.
In this article, we take a detailed look at the eight heroes (Wardens) currently available in Highguard — their roles, abilities, and gameplay traits — to help you better understand each Warden and choose a character that fits your personal playstyle.
Highguard Wardens Overview
At launch, Highguard features eight playable Wardens designed for different playstyles across Highguard Maps. Each Warden has a passive ability that defines their core gameplay identity, a tactical ability with a short cooldown, and an ultimate ability — the most powerful skill that can turn the tide of battle.
Over time, new characters will be added through seasonal updates called Episodes, released approximately every two months. Below, you can learn more about each hero and their unique strengths.
Atticus

Atticus is a frontline assault Warden who commands lightning to dominate the battlefield. He excels at area control and structural pressure, making him especially dangerous during prolonged fights and sieges.
Atticus’s Abilities
Ability | Description |
Supercharged Axe (Passive) | Atticus’s charged axe releases electrical bursts that damage nearby resource nodes and structures, applying constant pressure on enemy infrastructure. |
Shockspear (Tactical) | Atticus throws an electrified spear that shocks enemies within its radius, making it an effective tool for zoning and combat initiation. |
Supercell (Ultimate) | Rise into the air and rain lightning spears that do heavy damage to players and structures. |
Overall, Atticus is strong at controlling areas and dealing damage to objectives.
Condor

Condor fills the role of a recon specialist, relying on her winged companion to track enemy movement and gather information. Her bird constantly warns her when opponents are nearby, giving Condor an edge in awareness and positioning.
Condor’s Abilities
Ability | Description |
Hunter’s Instinct (Passive) | Condor’s winged companion alerts her when enemies are nearby, enhancing situational awareness and helping her maintain strong positioning. |
Eyes in the Sky (Tactical) | By sending the bird high into the sky, Condor scans a wide area and reveals moving enemies, making her invaluable for scouting and ambush setup. |
Soaring Guardian (Ultimate) | Condor deploys multiple smoke trails that obscure vision while simultaneously exposing enemies caught within their path, allowing her team to apply pressure without losing information. |
Overall, Condor helps the team by tracking enemies and providing vision.
Kai

Kai is a defensive-minded monk who uses ice to reshape the battlefield in favor of his team. He excels at fortification, as his abilities allow him to restore destroyed walls and create new ice barriers on demand. These tools make him extremely effective at holding choke points and protecting key objectives.
Kai’s Abilities
Ability | Description |
Frozen Repair (Passive) | Kai can restore destroyed walls, reinforcing defenses and allowing his team to re-secure contested areas. |
Ice Wall (Tactical) | Creates new ice barriers on demand, enabling strong control over choke points and objective entrances. |
Frost Giant (Ultimate) | Kai transforms into a frost-infused entity, gaining increased durability and strength, allowing him to absorb damage and hold his ground during prolonged engagements. |
Overall, Kai is best at defending positions and protecting key areas.
Mara

Mara is a dark support Warden who manipulates the souls of fallen enemies to sustain her allies. Her playstyle rewards careful positioning and opportunistic play, as she can sacrifice defeated foes to empower her abilities. By channeling captured souls, Mara grants her teammates protective armor that absorbs incoming damage, significantly increasing their survivability.
Mara’s Abilities
Ability | Description |
Sacrifice (Passive) | Mara can sacrifice fallen enemies to empower her abilities, rewarding opportunistic play and smart positioning. |
Soul Armor (Tactical) | By channeling captured souls, Mara grants allies protective armor that absorbs incoming damage, greatly improving team survivability. |
Immortal Coil (Ultimate) | Mara establishes a resurrection point for her team, allowing fallen allies to return to the fight and making her invaluable in extended engagements and coordinated team fights. |
Overall, Mara keeps her team alive and is most useful in longer fights.
Redmane

Redmane embodies raw aggression and momentum-based combat. As a brutal executioner, he grows stronger with every kill, gaining increased movement speed and faster ability recovery as he enters a state of rage. His kit allows him to smash through light structures and leap directly into enemy positions, creating chaos in tight spaces.
Redmane’s Abilities
Ability | Description |
Enraged (Passive) | Each kill strengthens Redmane, increasing his movement speed and reducing ability cooldowns as he builds rage. |
Pounce (Tactical) | Redmane can break through light structures, enabling aggressive pushes and unexpected entry paths. |
Beast’s Roar | Redmane unleashes a powerful roar that destroys nearby walls and destructible objects while dealing heavy damage to enemies caught in the blast, turning him into a terrifying close-range threat. |
Overall, Redmane becomes stronger as he fights and is deadly at close range.
Scarlet

Scarlet is a highly mobile assassin who thrives on flanking and infiltration. Her abilities allow her to exploit destroyed terrain by temporarily transforming rubble into passable sand, opening unexpected paths into enemy territory. She can cloak herself from distant opponents, enabling stealthy approaches and surprise attacks.
Scarlet’s Abilities
Ability | Description |
Shifting Sands (Passive) | Scarlet temporarily transforms destroyed terrain and rubble into passable sand, creating unexpected flanking routes. |
Sandstorm (Tactical) | Scarlet cloaks herself from distant enemies, enabling stealthy movement and surprise engagements. |
Whirling Blades (Ultimate) | Scarlet unleashes a storm of deadly blades, and each successful elimination refreshes her abilities, allowing skilled players to chain kills and disengage before enemies can react. |
Overall, Scarlet relies on speed and stealth to flank enemies and secure kills.
Slade

Slade is a chaotic damage dealer who controls fire and magma to overwhelm his enemies. Unlike other Wardens, he features two passive traits that define his aggressive playstyle: explosive firebombs that spread molten ground and a momentum-based buff that enhances his damage output during kill streaks.
Slade’s Abilities
Ability | Description |
Firebomb (Passive) | Slade’s explosive firebombs create zones of molten ground, damaging enemies and controlling space. |
Hotstreak (Passive) | A momentum-based buff that increases Slade’s damage output as he builds kill streaks. |
Heatwave (Tactical) | Slade sends a wave of intense heat forward, damaging enemies and reinforcing his aggressive playstyle. |
Firestorm (Ultimate) | Slade calls down a devastating firestorm over a targeted area, making him exceptionally effective at area denial and crowd control. |
Overall, Slade controls space with fire and deals heavy damage to groups of enemies.
Una

Una plays as a versatile support Warden who commands spirits of the Wildwood. These spirits assist her by delivering valuable loot and harassing enemies with explosive and stunning attacks. Her abilities focus on disruption and sustained pressure rather than direct damage.
Una’s Abilities
Ability | Description |
Helping Hand (Passive) | Una commands spirits that deliver valuable loot and harass enemies with explosive and stunning attacks. |
Forest Wisps (Tactical) | Her abilities apply constant disruption and sustained pressure, forcing enemies to reposition rather than relying on raw damage. |
Tree Walker (Ultimate) | Una summons a massive forest spirit that hurls smaller explosive entities at opponents, creating continuous threats and pushing enemies out of position. |
Overall, Una supports her team by disrupting enemies and providing constant pressure.
Which Warden Should You Choose in Highguard?
Choosing the right Warden in Highguard comes down to personal preference and playstyle. Players who enjoy aggressive engagements and initiating fights will feel at home with Atticus, Scarlet, Redmane, or Slade. Those who prefer a slower, more tactical approach can rely on Condor’s scouting tools, while Kai, Mara, and Una excel in defensive and support-oriented roles.
Despite its relatively small launch roster, Highguard already offers strong role diversity, allowing players to experiment with different strategies and meaningfully impact the flow of each match.
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