
EHOME.Immortal VS Typhoon E-Sports Club
DPL-CDA Professional League Season 1: Qualifier

Förutspå resultatet av matchen och få ett pris!


Kartor
Map 1
EHOME.ImmortalTyphoon E-Sports Club


-Karta WR-
Map 2
EHOME.ImmortalTyphoon E-Sports Club


-Karta WR-
Map 3
EHOME.ImmortalTyphoon E-Sports Club


-Karta WR-
Val och förbud
Map 1
Map 2
Map 3

Typhoon E-Sports Club

Keeper of the Light

linsanity
(Keeper of the Light)
WR: 56%
Bristleback

7OI700d
(Bristleback)
WR: 90%
Monkey King

绿
(Monkey King)
WR: 49%
Puck

肯
(Puck)
WR: 44%
Bane

口是心非
(Bane)
WR: 59%
Ancient Apparition

Timbersaw

Dazzle

Pangolier

Faceless Void

Templar Assassin

Centaur Warrunner

"9966"
(Centaur Warrunner)
WR: 75%
Rubick

だいすき
(Rubick)
WR: 55%
Shadow Demon

-w-
(Shadow Demon)
Lifestealer

Azreal
(Lifestealer)
WR: 54%
Lina

入我高地需量体温
(Lina)
WR: 49%
Death Prophet

Dragon Knight

Void Spirit

Mars

Slardar

Storm Spirit

Player
K
D
A
NET
LH/DN
GMP/XMP
GOLD
Player
K
D
A
NET
LH/DN
GMP/XMP
GOLD

Typhoon E-Sports Club

Monkey King

绿
(Monkey King)
WR: 49%
Oracle

口是心非
(Oracle)
WR: 46%
Tusk

linsanity
(Tusk)
WR: 48%
Dark Seer

7OI700d
(Dark Seer)
WR: 62%
Ember Spirit

肯
(Ember Spirit)
WR: 56%
Death Prophet

Dazzle

Mars

Pangolier

Faceless Void

Storm Spirit

Centaur Warrunner

"9966"
(Centaur Warrunner)
WR: 75%
Ancient Apparition

-w-
(Ancient Apparition)
Grimstroke

だいすき
(Grimstroke)
WR: 100%
Juggernaut

Azreal
(Juggernaut)
WR: 57%
Weaver

入我高地需量体温
(Weaver)
WR: 34%
Bristleback

Dragon Knight

Timbersaw

Morphling

Axe

Templar Assassin

Player
K
D
A
NET
LH/DN
GMP/XMP
GOLD
Player
K
D
A
NET
LH/DN
GMP/XMP
GOLD

Typhoon E-Sports Club

Keeper of the Light

口是心非
(Keeper of the Light)
WR: 51%
Lifestealer

绿
(Lifestealer)
WR: 57%
Clockwerk

linsanity
(Clockwerk)
WR: 54%
Pugna

7OI700d
(Pugna)
WR: 63%
Razor

肯
(Razor)
WR: 57%
Ancient Apparition

Timbersaw

Shadow Demon

Centaur Warrunner

Faceless Void

Queen of Pain

Skywrath Mage

だいすき
(Skywrath Mage)
WR: 70%
Legion Commander

"9966"
(Legion Commander)
WR: 67%
Bane

-w-
(Bane)
WR: 40%
Juggernaut

Azreal
(Juggernaut)
WR: 57%
Slark

入我高地需量体温
(Slark)
WR: 50%
Bristleback

Dragon Knight

Mars

Death Prophet

Slardar

Puck

Player
K
D
A
NET
LH/DN
GMP/XMP
GOLD
Player
K
D
A
NET
LH/DN
GMP/XMP
GOLD
Senaste matcherna
Huvud mot huvudSe alla

7
Wins
3
Wins




Om matchen
Matchen EHOME.Immortal vs Typhoon E-Sports Club i disciplinen Dota 2 avgjordes den 22.04.2020 at 09:05 i formatet BO3.
Matchen i Dota 2 mellan EHOME.Immortal och Typhoon E-Sports Club spelades inom ramen för DPL-CDA Professional League Season 1: Qualifier. Spelbolagen förutspår att EHOME.Immortal kommer att vinna med 1.78. För fler förutsägelser, se sidan med förutsägelser.
Vinnaren av Dota 2-matchen var laget Typhoon E-Sports Club med poängen 1:2 och varade 0 s.
Resultat av alla möten för EHOME.Immortal och Typhoon E-Sports Club inom disciplinen Dota 2.
Motståndare | EHOME.Immortal | Typhoon E-Sports Club |
---|---|---|
EGamersWorld betyg | 7 | 10 |
Den nuvarande serien | 1 lose | 5 lose |
Vinster i de senaste 5 matcherna | 3 | 0 |
Antal segrar på de senaste 10 matcherna | 4 | 2 |
Antalet segrar i inbördes möten | 7 | 3 |
Mer information om mötena mellan EHOME.Immortal och Typhoon E-Sports Club finns i historiken över matcher mellan EHOME.Immortal och Typhoon E-Sports Club.
Schema för majorturneringar och Premier Tournaments
- The International 2025: China Qualifier
- 10.06.25
- Tearlaments - Yakult Brothers
- 06:00
- Esports World Cup 2025: Eastern Europe Closed Qualifier
- 11.06.25
- Runa Team - One Move
- 05:00
- 11.06.25
- NaVi - eSpoiled
- 05:00
- 11.06.25
- Team Next Level - 4Pirates
- 09:00
- 11.06.25
- L1ga Team - Cyber Goose
- 09:00
- Esports World Cup 2025: South America Closed Qualifier
- 11.06.25
- Team Den - Estar Backs
- 13:00
- 11.06.25
- Edge - Veritas Friends
- 17:00
- 11.06.25
- OG.LATAM - Team Sin Compromiso
- 17:00
- The International 2025: Southeast Asia Qualifier
- 12.06.25
- InteractivePH - Kopite
- 22:00
- 13.06.25
- Team Nemesis - Tech Free Gaming
- 01:00
FAQ
What are the results of the previous meetings between the EHOME.Immortal and Typhoon E-Sports Club?
- The EHOME.Immortal and Typhoon E-Sports Club teams have matched up 10 times
- EHOME.Immortal won 7 times
- Typhoon E-Sports Club won 3 times
- Last time the teams met on 15.07.20 07:07 (UTC)
What are the predictions of the outcome of the match between EHOME.Immortal and Typhoon E-Sports Club?
According to bookmakers' forecasts, EHOME.Immortal has a better chance of winning.
Bookmakers' odds:
- EHOME.Immortal - 1.78
- Typhoon E-Sports Club - 1.93
What is a match in DOTA 2?
In DOTA 2, a "match" is a game between two teams, ranging from a single game to a series or tournament. Players control characters, aiming to destroy the opponent's base. Winning requires skill, strategy, communication, and cooperation.
How long does a match last in DOTA 2?
The duration of a match in DOTA 2 can vary from half an hour to several hours, depending on many factors, such as player skills and strategic planning.
What are the conditions for winning a DOTA 2 match?
In DOTA 2, victory is achieved by destroying the opponent's base, called the "Ancient." Each team defends their Ancient while developing heroes, collecting resources, and attacking the enemy. When one team's Ancient is destroyed, that team loses and the other team wins.
Where can I place a bet on a DOTA 2 match?
You can place bets on DOTA 2 matches at online bookmakers specializing in esports. These platforms offer a variety of betting options for DOTA 2 tournaments and matches. Before betting, familiarize yourself with the bookmaker's terms and conditions and follow responsible gambling principles.
What guarantees the integrity of matches in DOTA 2?
The integrity of matches in DOTA 2 is ensured in several ways: the game system, strict rules and monitoring on the professional scene, publicity and transparency of results, and an active community that responds to any shortcomings.
What are the rules for DOTA 2 matches?
Matches in DOTA 2 are conducted in accordance with the rules of the game, which define the mechanics, strategy, and ways of interaction between players. Tournament organizers also set their own rules regarding the format of the competition and the conditions of participation of teams.