
Evil Geniuses VS AS Monaco Gambit
EPICENTER Major 2019

Förutspå resultatet av matchen och få ett pris!


Laguppställningar
Senaste matcherna
Huvud mot huvudSe alla

2
Wins
0
Wins

Om matchen
Matchen Evil Geniuses vs AS Monaco Gambit i disciplinen Dota 2 avgjordes den 22.06.2019 at 17:20 i formatet BO3.
Matchen i Dota 2 mellan Evil Geniuses och AS Monaco Gambit spelades inom ramen för EPICENTER Major 2019. Spelbolagen förutspår att Evil Geniuses kommer att vinna med 1.31. För fler förutsägelser, se sidan med förutsägelser.
Vinnaren av Dota 2-matchen var laget AS Monaco Gambit med poängen 0:2 och varade 0 s.
Resultat av alla möten för Evil Geniuses och AS Monaco Gambit inom disciplinen Dota 2.
Motståndare | Evil Geniuses | AS Monaco Gambit |
---|---|---|
EGamersWorld betyg | 6.33 | 5.21 |
Den nuvarande serien | 2 lose | 1 lose |
Vinster i de senaste 5 matcherna | 1 | 1 |
Antal segrar på de senaste 10 matcherna | 1 | 5 |
Antalet segrar i inbördes möten | 2 | 0 |
Mer information om mötena mellan Evil Geniuses och AS Monaco Gambit finns i historiken över matcher mellan Evil Geniuses och AS Monaco Gambit.
Schema för majorturneringar och Premier Tournaments
- The International 2025: China Qualifier
- 09.06.25
- Tearlaments - Excel Esports
- 00:00
- 09.06.25
- Yakult Brothers - Team Curtain
- 03:00
- 09.06.25
- Xtreme Gaming - Vici Gaming
- 06:00
- 09.06.25
- Azure Ray - Future Esport
- 09:00
- The International 2025: North America Qualifier
- 09.06.25
- 4 Anchors + Dota Sama - Tt Geam
- 13:00
- 09.06.25
- Shopify Rebellion - CDUB Esports
- 16:00
- 09.06.25
- Wildcard - Team Slayers
- 19:00
- 09.06.25
- Yoru Ryodan - BSJ and friends
- 22:00
- Esports World Cup 2025: Eastern Europe Closed Qualifier
- 11.06.25
- Runa Team - One Move
- 05:00
- 11.06.25
- NaVi - eSpoiled
- 05:00
FAQ
What are the results of the previous meetings between the Evil Geniuses and Gambit Esports?
- The Evil Geniuses and Gambit Esports teams have matched up 3 times
- Evil Geniuses won 2 times
- Gambit Esports won 0 times
- Last time the teams met on 20.12.19 10:30 (UTC)
What are the predictions of the outcome of the match between Evil Geniuses and Gambit Esports?
According to bookmakers' forecasts, Evil Geniuses has a better chance of winning.
Bookmakers' odds:
- Evil Geniuses - 1.31
- Gambit Esports - 3.43
What is a match in DOTA 2?
In DOTA 2, a "match" is a single game between two teams. Matches can vary from single games to multi-game series and tournament formats. Teams control heroes, aiming to destroy the opponent's base. These matches are typically long and strategic, requiring agility, communication, and strategic thinking.
How long does a match last in DOTA 2?
A DOTA 2 match typically lasts 30 minutes to 1-2 hours. The duration depends on how quickly a team can destroy the enemy base, influenced by strategy, player skills, and match circumstances.
What are the conditions for winning a DOTA 2 match?
In DOTA 2, victory is achieved by destroying the enemy's base, known as the "Ancient." Each team defends their Ancient while attacking the enemy's. Players collect resources, upgrade heroes, and strategically attack and defend. The match ends when one team's Ancient is destroyed, resulting in a win for the other team.
Where can I place a bet on a DOTA 2 match?
You can place bets on DOTA 2 matches at online bookmakers specializing in esports. These platforms offer a variety of betting options for DOTA 2 tournaments and matches. Before betting, familiarize yourself with the bookmaker's terms and conditions and follow responsible gambling principles.
What guarantees the integrity of matches in DOTA 2?
The integrity of matches in DOTA 2 is ensured in several ways: the game system, strict rules and monitoring on the professional scene, publicity and transparency of results, and an active community that responds to any shortcomings.
What are the rules for DOTA 2 matches?
Matches in DOTA 2 are conducted in accordance with the rules of the game, which include game mechanics and strategic aspects. Tournament organizers also set their own rules regarding the format of the competition and team participation.