
Saiyan VS Reaper Hashtag matchresultat - 07.03.23 02:24
GGWP Dragon Series 1
Saiyan1.807.03.23 02:24Bo31:2
Reaper Hashtag1.8Förutspå resultatet av matchen och få ett pris!
Kartor
Map 1
SaiyanReaper Hashtag
-Karta WR-
Map 2
SaiyanReaper Hashtag
-Karta WR-
Map 3
SaiyanReaper Hashtag
-Karta WR-
Val och förbud
Map 1
Map 2
Map 3

Sannolikhet för vinst på kartan
57%
43%
Reaper Hashtag

Treant Protector

5dish1soup
(Treant Protector)
Batrider

这波切入还行吧?
(Batrider)
Drow Ranger

syndrome
(Drow Ranger)
WR: 52%
Shadow Demon

Hy
(Shadow Demon)
WR: 60%
Storm Spirit

lost
(Storm Spirit)
WR: 54%
Enigma
Beastmaster
Undying
Ursa
Death Prophet
Ember Spirit
Puck
Nature's Prophet

Masaros
(Nature's Prophet)
WR: 40%
Tiny

Fearless
(Tiny)
WR: 55%
Omniknight

kingslayer
(Omniknight)
Sniper

Toy
(Sniper)
Nyx Assassin

SoLotic
(Nyx Assassin)
Primal Beast

Snapfire

Spectre

Alchemist

Rubick

Lycan

Marci

Player
K
D
A
NET
LH/DN
GMP/XMP
GOLD
syndrome
6
0
9
19.2K
302/4
717/855
1.0K
5dish1soup
0
4
12
5.5K
62/6
248/347
1.6K
lost
8
3
8
15.6K
267/15
614/848
361
这波切入还行吧?
3
5
13
10.1K
136/8
393/613
953
Hy
5
3
11
8.1K
53/4
328/485
192
Player
K
D
A
NET
LH/DN
GMP/XMP
GOLD
SoLotic
2
6
9
5.0K
13/1
219/369
400
kingslayer
1
4
3
3.0K
5/3
176/299
522
Fearless
3
5
8
10.0K
122/18
393/506
756
Masaros
4
3
6
14.2K
241/11
553/627
1.0K
Toy
4
4
3
13.7K
226/13
547/569
1.1K

Sannolikhet för vinst på kartan
56%
44%
Reaper Hashtag

Treant Protector

5dish1soup
(Treant Protector)
Snapfire

这波切入还行吧?
(Snapfire)
Tiny

Hy
(Tiny)
WR: 57%
Phantom Assassin

syndrome
(Phantom Assassin)
WR: 46%
Queen of Pain

lost
(Queen of Pain)
WR: 49%
Enigma
Beastmaster
Clockwerk
Timbersaw
Ursa
Puck
Kunkka
Nature's Prophet

Masaros
(Nature's Prophet)
WR: 40%
Rubick

SoLotic
(Rubick)
Undying

kingslayer
(Undying)
Drow Ranger

Toy
(Drow Ranger)
Storm Spirit

Fearless
(Storm Spirit)
WR: 56%
Primal Beast

Batrider

Spectre

Terrorblade

Marci

Lycan

Ember Spirit

Player
K
D
A
NET
LH/DN
GMP/XMP
GOLD
lost
2
2
5
10.4K
183/22
454/554
316
5dish1soup
0
3
6
4.0K
32/3
202/255
354
syndrome
3
1
0
12.3K
231/2
544/584
329
这波切入还行吧?
3
6
7
8.3K
116/3
397/480
487
Hy
3
3
5
4.7K
40/1
222/306
941
Player
K
D
A
NET
LH/DN
GMP/XMP
GOLD
SoLotic
2
4
8
5.6K
32/2
258/373
1.4K
kingslayer
1
2
6
3.0K
8/1
199/257
264
Fearless
7
1
6
10.9K
145/5
483/649
491
Masaros
1
1
8
12.3K
195/7
527/586
1.7K
Toy
4
3
3
14.5K
207/28
602/524
722

Sannolikhet för vinst på kartan
56%
44%
Reaper Hashtag

Treant Protector

5dish1soup
(Treant Protector)
Spectre

syndrome
(Spectre)
WR: 45%
Tusk

Hy
(Tusk)
WR: 49%
Broodmother

这波切入还行吧?
(Broodmother)
Zeus

lost
(Zeus)
WR: 60%
Nature's Prophet
Undying
Viper
Beastmaster
Tidehunter
Puck
Kunkka
Drow Ranger

Toy
(Drow Ranger)
Rubick

kingslayer
(Rubick)
Clockwerk

SoLotic
(Clockwerk)
Timbersaw

Masaros
(Timbersaw)
WR: 54%
Pangolier

Fearless
(Pangolier)
WR: 47%
Batrider

Primal Beast

Lycan

Ember Spirit

Snapfire

Storm Spirit

Shadow Fiend

Player
K
D
A
NET
LH/DN
GMP/XMP
GOLD
这波切入还行吧?
6
11
15
29.9K
417/1
501/689
3.4K
lost
8
3
23
43.5K
601/7
709/827
2.4K
5dish1soup
0
12
16
26.8K
149/2
380/639
2.0K
syndrome
15
1
13
47.9K
777/4
818/906
7.2K
Hy
3
10
19
21.0K
151/5
346/512
3.7K
Player
K
D
A
NET
LH/DN
GMP/XMP
GOLD
SoLotic
2
10
24
17.0K
354/17
363/351
2.0K
kingslayer
5
8
20
16.9K
141/3
341/458
4.0K
Fearless
5
2
30
43.6K
813/3
703/906
10.3K
Masaros
17
4
13
44.8K
825/7
777/906
7.5K
Toy
8
8
15
44.7K
724/21
710/801
8.7K

Laguppställningar
Senaste matcherna
Huvud mot huvud
Om matchen
Matchen Saiyan vs Reaper Hashtag i disciplinen Dota 2 avgjordes den 07.03.2023 at 07:24 i formatet BO3.
Matchen i Dota 2 mellan Saiyan och Reaper Hashtag spelades inom ramen för GGWP Dragon Series 1. För fler förutsägelser, se sidan med förutsägelser.
Vinnaren av Dota 2-matchen var laget Reaper Hashtag med poängen 1:2 och varade 3 h, 15 m.
Resultat av alla möten för Saiyan och Reaper Hashtag inom disciplinen Dota 2.
| Motståndare | Saiyan | Reaper Hashtag |
|---|---|---|
| EGamersWorld betyg | - | - |
| Den nuvarande serien | 4 lose | 8 lose |
| Vinster i de senaste 5 matcherna | 0 | 0 |
| Antal segrar på de senaste 10 matcherna | 2 | 2 |
| Antalet segrar i inbördes möten | 3 | 2 |
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FAQ
What are the results of the previous meetings between the Saiyan and Reaper Hashtag?
- The Saiyan and Reaper Hashtag teams have matched up 5 times
- Saiyan won 3 times
- Reaper Hashtag won 2 times
- Last time the teams met on 10.03.23 07:00 (UTC)
What are the predictions of the outcome of the match between Saiyan and Reaper Hashtag?
According to bookmakers' forecasts, Saiyan has a better chance of winning.
Bookmakers' odds:
- Saiyan - 1.32
- Reaper Hashtag - 3.14
What is a match in DOTA 2?
In DOTA 2, a "match" is a single game between two teams. Matches can vary from single games to multi-game series and tournament formats. Teams control heroes, aiming to destroy the opponent's base. These matches are typically long and strategic, requiring agility, communication, and strategic thinking.
How long does a match last in DOTA 2?
A DOTA 2 match can last from 30 to 60 minutes, but some games exceed an hour, especially with skilled, strategic teams. Tournaments often have regulations to limit game lengths for accessibility.
What are the conditions for winning a DOTA 2 match?
In DOTA 2, victory is achieved by destroying the opponent's base, called the "Ancient." Each team defends their Ancient while developing heroes, collecting resources, and attacking the enemy. When one team's Ancient is destroyed, that team loses and the other team wins.
Where can I place a bet on a DOTA 2 match?
You can place bets on DOTA 2 matches at online bookmakers specializing in esports. These platforms offer a wide range of betting options, including tournaments and matches. Before betting, review the bookmaker's terms and conditions and practice responsible gambling.
What guarantees the integrity of matches in DOTA 2?
The integrity of matches in DOTA 2 is ensured in several ways: internal game mechanisms, strict rules and professional-level oversight, accessibility and transparency of results, and active participation of players in identifying violations.
What are the rules for DOTA 2 matches?
Matches in DOTA 2 are conducted in accordance with the rules of the game, which include game mechanics and strategic aspects. Tournament organizers also set their own rules regarding the format of the competition and team participation.






